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Ashveil

Ashveil

★★★★★
Lightning
The Hunt
Builds Update4.1
Teams Update4.1
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Ashveil is a follow-up attack DPS who marks a target, triggers constant automatic attacks with allies, and converts stacked resources into massive burst damage.

Best Cavern Relics

(2) Increases the DMG dealt by follow-up attacks by 20%.
(4) When the wearer uses follow-up attacks, increases the wearer's ATK by 6% for every time the follow-up attack deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a follow-up attack.
This set boosts Follow-Up Attack (FUA) damage by up to 68% and is currently Ashveil’s best-in-slot set.
(2) Increases ATK by 12%.
(4) Increases the wearer's CRIT Rate by 6%. When the wearer uses a follow-up attack, increases the DMG dealt by Ultimate by 36%, lasting for 1 turn(s).
This set increases Ashveil’s Crit Rate, ATK, and Ultimate damage—his secondary damage source—making it his second-best set.

Best Planar Ornaments

(2)  When the wearer uses Follow-Up ATK, increases ATK by 24% for 2 turn(s). When an enemy target gets defeated, increases CRIT DMG for all allies by 12% in the current battle. This effect cannot stack.
This set increases Ashveil’s ATK when he uses Follow-Up Attacks and boosts his team’s Crit DMG for the rest of the battle.
(2) When an ally uses follow-up attacks, the wearer gains 1 stack of Merit, stacking up to 5 time(s). Each stack of Merit increases the DMG dealt by the wearer's follow-up attacks by 5%. When there are 5 stacks, additionally increases the wearer's CRIT DMG by 25%.
This set boosts Ashveil’s Follow-Up Attack (FUA) damage and Crit DMG.

Best Stats

Body
CRIT Rate
Boots
ATK%
Sphere
Lightning DMG Boost
Rope
ATK%
Substats
ATK% / CRIT Rate / CRIT DMG / ATK
Focus on raising Ashveil’s Crit Rate as close to 100% as possible. Since he already gains significant Crit DMG from his traces, aim for at least 150%+ Crit DMG to maximize his overall damage.

Best Light Cones

SourceLight Cone Event Warp
Subsume
Increases the wearer's CRIT Rate by 18~30%. At the start of battle or for every 4 instance(s) of Follow-Up ATK the wearer uses, gains "Umbra Devourer," 'lasting for 3 tum(s). While the wearer holds "Umbra Devourer," increases ATK by 40~80% and increases the DMG taken by all enemies by 20~30%. Effects of the same type cannot stack.
SourceLight Cone Event Warp
Mental Training
Increases the wearer's CRIT DMG by 20~32%. For every debuff on the enemy target, the wearer's CRIT DMG dealt against this target additionally increases by 8~12%, stacking up to 3 times. When using Ultimate to attack the enemy target, the wearer receives the Disputation effect, which increases DMG dealt by 36~60% and enables their follow-up attacks to ignore 24~40% of the target's DEF. This effect lasts for 2 turns.
SourceLight Cone Event Warp
One At A Time
Increase the wearer's CRIT Rate by 18~30% and increases DMG dealt by follow-up attack by 30~50%. After the wearer uses a follow-up attack, inflicts the target with the Tame state, stacking up to 2 time(s). When allies hit enemy targets under the Tame state, each Tame stack increases the CRIT DMG dealt by 12~20%.
SourceHerta's Store
Chase
Increases the wearer's CRIT rate by 8~16%, and increases their CRIT rate against enemies with HP less than or equal to 50% by an extra 8~16%. When the wearer defeats an enemy, their ATK is increased by 20~40% for 2 turn(s).
SourceBattle Pass
Persistence
Increases the wearer's CRIT DMG by 24~40%. The Skill DMG and Follow-up ATK DMG dealt by the wearer increases by 24~40%.

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